DesignCyclePLAN

Work Plan

Make a step-by-step plan of the tasks involved in constructing your product, and include when and how long each step should take. Consider extra time to learn new techniques if they are part of your design. Offer alternative suggestions for **main stages** in case you get stuck (contingencies). Aim to complete your product before the deadline. Remember that the work plan should only include steps for the CREATE phase of the design cycle - don't include time to do the designs or evaluation, etc. You might use a table like this:

20 min. At home || Finish writing script for voiceovers || If work has been left at school, I will need to finish this at recess on 2 June || 1. My storyboard 2. Pen and paper || None required || 50 min. In class || Record voiceovers for all clips || If script left at home, then work on transitions and effects If no network space left, copy some old files to USB backup and delete them || iMac computer with built-in mic GarageBand Finished Script || Don’t start voiceovers until main titles fade – gives a better sense of flow ||
 * Date & Time || Plan for session || Contingencies || Materials/tools || Changes to Design ||
 * 1 June
 * 2 June
 * 4 June || etc. ||  ||   ||   ||

Contingencies could include – teacher or student absence, equipment breakdown, work left at home, lost files, etc

Changes to the design

Were there any changes you had to make to your design because of a lack of resources, time, or other considerations? Why did this happen? If you didn’t make any changes then it is still important that you say so and why!

Evaluation of Plan

Finally, step back and look at your finished plan. What is good about it, what could be better, and why? Will it be easy to follow?